Re: Bling things

Date: 2018-04-26 06:57 am (UTC)
catness: (alleycat)
From: [personal profile] catness
Actually there's a lot of games that keep people addicted for months, if not for years. Pokémon Go is one example ;) There are tons of open-ended RPGs, even if not as sophisticated as WoW, but as long as the developers keep releasing new content, people stick with the game. Then, there are puzzle games like Candy Crush, where you go from level to level, solving progressively harder puzzles; hidden object games, where you play the same rooms all the time, but with a little variation and occasional new content, it's possible to prolong these games for years as well; simulation games, where you keep building and acquiring more and more virtual assets, and it's never enough.

Anyway, I prefer story-based games that can be completed in a relatively short period of time, to be over and done, so the player can move on to something new. If the game evokes a powerful emotional response, all the better; and it can be accomplished even with minimalistic art&sound resources. (Right now I'm reading one of the books from the bundle, about the emotional design in games.) I just happen to like graphics, but text-only games (Interactive Fiction) are very much a thing, even though niche; and many of them are not in any way inferior to good books.

The ET game? No, and I had to google it up - so there's some gaming stuff you know better than me! Apparently it's considered one of the worst video games of all time. Hmm, maybe at least I can compete for this title ;)
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