izmeina: A cute cartoon critter with a bag and a teapot on his head (The Fool)
[personal profile] izmeina
It must be just over a year ago now that I first signed up for Duolingo

Some random browsing on assorted productivity porn sites led me to a woman who had signed up to do 5 minutes of French a day using this bright shiny new language learning app.

Went for a peek and was pretty impressed. The idea of bite sized language snacks that could be fit in while waiting for the bus or sitting at a cafe seemed rather more alluring than the usual dreary 1 hour slugging through text books usually associated with language learning
This was the perfect opportunity to conduct an experiment. Of course it could never be double blind with control groups and all that proper official stuff designed to minimize confirmation bias. But choosing a language that I was interested in studying but had never attempted to learn before and setting the bar low with only one lesson per day - more if desired but not necessary, this seemed like an opportunity too good to miss

And so it must have been some time in April 2017 that I signed up for the Duolingo adventure.

I chose Spanish because it is a useful language to learn and is not too far outside of the serpent comfort zone. Years ago having attempted to learn Mandarin Chinese, came to the conclusion that learning to read and write would require far too much effort, the language itself while interesting from grammatical and word formation aspects, had such an annoying sing song grating whininess to it that it was like listening to jazz all day long.

I had dabbled in Arabic many moons ago so that was off the table aside from the fact that Duolingo did not have it on the menu back in April 2017. Not checked for progress since but there sure are some seriously obscure languages on the platform. Irish Gaelic, Czech and Hungarian. Even Welsh made it onto the list. Those are hardcore languages for folks with ancestry or intellectual curiosity. Not quite Klingon or Quenya but not too far off in terms of obscurity.

So after many months of slowly plodding and climbing up the tree, I decided it would be interesting to add Russian to the list which I did in September 2017. Strangely the app just added the 200 something day Spanish streak and treated both languages the same.

So kept on slowly plodding away nibbling the tasty fruits from the Duolingo tree until I finally got to the very last juicy apple from the 62 bunches on the Spanish Tree.

Then it was time to start all over again and go for the goal of getting them all to be bright shiny and golden at the same time. The most I ever managed at once was 20.
Day by day, if you don’t practise and polish those already nibbled apples, they lose their golden shine and turn back to red or green or sometimes blue.
So it is like running on a treadmill to keep up.
Eventually I worked out a strategy that instead of polishing up each skill as it lost its golden shine, and then constantly having to catch up on older ones fading away, it made more sense to do them in batches of 4 or 5, get them nearly polished and then do a quick blitz of the lot devoting only one lesson to each which would then be sufficient to get 5 golden bunches in one go.

That was until they changed the rules a few weeks ago.
Those 25 bright shiny precious rings had vanished and were replaced with crazy crowns. About 18 of them were adorned with the number 2 and the rest were all 1
Went googling for the new rules only to discover that each branch of fruit on this bright shiny new grafted tree now had a whole lot more apples and 5 crowns. But it takes longer and longer to jump from one to the next.

So I am glad that I did manage to finish one tree before they grafted all the crazy extra branches on to the rest of the trees in the orchard

Date: 2018-04-19 06:50 am (UTC)
catness: (characters)
From: [personal profile] catness
I've abandoned Duolingo again, but tried out the new version after reading about it in the news. Theoretically, it's cool that they added a lot more content for learning the language deeper. But sticking with the same course after completing the tree, to earn gold again and again while it's slipping from under your fingers, is the exact definition of stagnation and the toil of Sisyphus.

It suddenly struck me that the whole concept is flawed, from the point of view of gamification. I understand that spaced repetition is important for learning a language, and that people tend to forget even basic words if they're not using them regularly, which I suppose is the case for most Duolingo students, who learn languages just for fun, not for using in their immediate environment. But in a game, you need continuous progress. You level up, get better equipment, better in-game skills; there may be occasional setbacks, but overall, it's constant improvement until the game ends. When it's undoing all your progress and you spend a lot of efforts just to stay in the same place, it's too depressing and frustrating just like RL ;)

I think playing Duolingo past the endgame (completing the tree) doesn't make much sense. If you're serious about learning the language, you should move on to the "real thing" (books, web sites, forums, maybe sites with advanced courses); if you want to have fun, move on to a new course.

Re: Bling things

Date: 2018-04-22 05:05 pm (UTC)
catness: (catblueeyes)
From: [personal profile] catness
Oh - I had assumed that crowns decay like golden trees, but people on the forums say that they don't (unless it happens much slower). Then it seems like a good change, finally making it possible to complete a course properly, once and for all. Except that it probably takes ages to get all the crowns to level 5, and basic lessons are soooo boring. (Also from the forums - people say that there's no actual new content, just more repetitions. :/) And then the devs would probably change it again...

So the idea of completing all Duolingo courses is sort of reasonable? I still hesitate about committing to it. Also, it's not really furthering any of my practical goals... but as long as it's fun, it beats most of the non-educational entertainment.

Ah, right, the gift... I didn't want to bother you because of all the things... but https://www.humblebundle.com is a good option, and they allow to buy gifts and send by email (I had sent many of these to the Kitten over years). Right now this bundle sounds cool: https://www.humblebundle.com/books/game-studies-books and if you won't catch it in time because it only has 1 day left, this one has 3 days: https://www.humblebundle.com/books/gaming-comics-books (I've heard so much about these games, but they're too hard for me to play, and reading fanfiction stories is kind of dry... comics may be a nice compromise.)

And it's time to dust off the Serpent's wish list too... ;)

Re: Bling things

Date: 2018-04-23 08:02 pm (UTC)
catness: (playful)
From: [personal profile] catness
Got the goodies - thank you!! <3 Yay, another motivation boost for game development ;) *munch munch purr*

Re: Bling things

Date: 2018-04-24 03:25 pm (UTC)
catness: (characters)
From: [personal profile] catness
Oh dear, I'm so sorry it caused you so much trouble! :( I had no idea! I use Humble Bundle a lot (mostly for the Kitten), and it always works smoothly, without any hitch, although I've never tried the mobile version - I use it with Firefox (under Linux). I guess because this site is mostly gamer-oriented, and gamers tend to have newer/stronger computers than average, the devs never bothered to support outdated systems like your old Mac...

Amazon ought to be a good gifting platform (maybe a bit expensive but you always can find exactly what you want), but apparently only for people who live in the same country :/

Re: Bling things

Date: 2018-04-26 06:57 am (UTC)
catness: (alleycat)
From: [personal profile] catness
Actually there's a lot of games that keep people addicted for months, if not for years. Pokémon Go is one example ;) There are tons of open-ended RPGs, even if not as sophisticated as WoW, but as long as the developers keep releasing new content, people stick with the game. Then, there are puzzle games like Candy Crush, where you go from level to level, solving progressively harder puzzles; hidden object games, where you play the same rooms all the time, but with a little variation and occasional new content, it's possible to prolong these games for years as well; simulation games, where you keep building and acquiring more and more virtual assets, and it's never enough.

Anyway, I prefer story-based games that can be completed in a relatively short period of time, to be over and done, so the player can move on to something new. If the game evokes a powerful emotional response, all the better; and it can be accomplished even with minimalistic art&sound resources. (Right now I'm reading one of the books from the bundle, about the emotional design in games.) I just happen to like graphics, but text-only games (Interactive Fiction) are very much a thing, even though niche; and many of them are not in any way inferior to good books.

The ET game? No, and I had to google it up - so there's some gaming stuff you know better than me! Apparently it's considered one of the worst video games of all time. Hmm, maybe at least I can compete for this title ;)

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izmeina: a snippet of Escher's circle of serpents (Default)
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